Let's start with the new gods:
1 - Cupid: I think it was a GOOD release, it seems balanced, I think I still need to get the hang of it, I found it a bit sluggish.
2 - Poseidon: The king of the seas arrived like a king haha, extremely strong. But I think this “flaw” is normal, since it's already been corrected (No one beats Baron's launch).
3 - Thor: I liked the fact that his classic style was preserved, but he seemed a little below the other gods.
Balance Adjustments (I've only selected the ones I thought had the most impact on the game):
Anubis: Nerfed his ult, increasing the cd and reducing the scale. I believe this is an important change aimed at weakening this god's direct confrontations.
Baron: I believe they will nerf him until the god dies, he came extremely unbalanced, so usually developers nerf too much and then buff, I can't judge at what point he will be balanced.
Neith: Gained a lot more scaling in Unravel, with the aim of making him a god with a greater impact on the game. I can't give my opinion, but I think it's a good attempt.
Ra: He's been nerfed on two points but buffed on another. Ra is a very dominant champion, especially in ranked, and this hasn't been changed, let's see how the developer solves it
Note: I missed an alligator in the list of buffs haha
Performance:
I've seen A LOT of reports complaining about the game on ps5 on reddit, even after the change, although they have decreased, I hope this can improve, I've seen people describing the game as “unplayable”.
Opinion: The game is developing well, I still have a few moments to find a queue, but in the end I find it. I like to see how the developer is trying to do something about balancing, I think Sobek is missing a nerf, he's very dominant in the roles he plays.