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SMITE 2

SMITE 2
N

Joust is a 3v3 game mode. You only have 1 lane in which minions go down. Both teams have a blue and purple buff on their side of the map. However, there is a red buff in the middle of the map that is a pseudo objective for the teams to fight over. Another objective on the map is the Lost Knight. Its a bit out of the way of the rest of the map but there is a portal behind red buff which takes you directly to it. Upon slaying the Lost Knight you stun the enemy structures. Making it so they are disabled for a time. Your team also gets a buff from it, something akin to the Fire Giant from Conquest.

Its a relatively simple mode. However, there is a surprising amount of depth to compositions and which gods may be better here than in conquest. Tanks feel better in the early game in this mode because of how the farming in this mode works. Its funneled into 3 people meaning those base damage stats are going to matter more. So you are going to want at least 1 of those on your team when you play joust.

Other than that have fun, its a for fun mode and currently doesn't have a ranked version.

K

I'll be quickly explaining how joust works. It's basically a 3 Vs 3 game mode based around one lane. Your team generally just want to prioritize to have like two tankier gods and one damage dealer this has been kind of the meta in ranked for a while on smite 1 aswell. So you basically want to be running like a guardian type of god and warrior kind of god together paired with a mage or a hunter, thats the kind of stuff you want to be looking for comp wise. on the map you have a blue buff purple buff and a red buff, as the game starts you want to be playing to go to the wave first, or go to The Buffs first. Generally the buffs are a bit tanky so try starting with one player with bumbas to clear this faster this is not per se necessary but could really help your clear early game. If u choose to go for red just try to to have a brawl around the red because it's really strong early game it's like the best buff to get for your team to win early fights. So yeah generally try to have a good comp to force red buff early and then just clear wave together and go to your blue afterwards. Just try to to clear waves play fights slow try to look for picks and optimize your farm. Obviously its really strong if you have some poke in your comp as well it's all about your 3V3 comp and how it favors your matchup or the enemies matchup this generally decides how the game goes and obviously the skill of the players as well so yeah that's kind of how Joust works it's a 3 v 3 map, you have your Titans, you have your phoenixes, you have your Towers, you should play to also gets the Lost Knight like this character is really OP and can stun the tower for quite some time so if you wiped the enemy team or kill two players you can just pull that objective and you basically can get a tower for free and gets really strong buff for yourself

N

Joust in SMITE 2 is a fast paced alternative to the Conquest and Arena modes. With a small map and smaller teams. It is a mode that rewards strategy and quick thinking, in my opinion.

How Joust Works:

Joust is a 3 vs 3 mode. A balanced team typically includes a tanky frontline, a damage dealer, and a utility focused support or hybrid. But there are no specific comps, so play whatever you like most.

The map features a single lane with towers, a phoenix, and a titan on each side, as well as a jungle area with camps and buffs. There is a portal too which takes directly to the Lost Knight.

Like in other modes, the ultimate goal is to destroy the enemy titan. To get there, you will need to push through the lane, destroy their tower and phoenix, and outmaneuver your opponents in skirmishes.


Some Tips:

Without proper vision or backup, pushing too far into enemy territory can lead to ambushes. Dont overextend too much.

Dont skip jungle buffs, they give a significant edge in fights.

Dont ignore the Lost Knight. With the buff we can control the game.

Finally, try to have fun, this game mode is good for testing gods and gaining a little experience before playing Conquest.

S

I will try to make a brief explanation of how Joust works in smite.

Joust is a 3v3 fast paced game mode which focuses on a single lane surrounded by jungle, in this game mode, each team has a blue buff in their area of ​​the map, there is also a red buff and a purple buff in the middle area of ​​the map and a large objective called "Lost Knight" that, when defeated, deactivates the tower or the phoenix for a period of time. of the enemy. The objective of this game mode is to pressure the rival team in the lane in order to obtain the neutral buffs to gain an advantage in experience and gold to be able to destroy the enemy's structures just like in conquest.

A normal team composition in this game mode is made up of a tank/support god, a god that does good magic damage and an ADC, although there are many different types of compositions that work very well and are quite fun. Despite being a faster game mode and with fewer players compared to conquest, it still has many different types of strategies and each game can be very different.

A tip for this game mode is to build a composition with gods that are good in the early game to be able to put pressure on the rival team quickly and be able to get all the gold and experience possible by being aggressive, getting all the jungle on the map, and when it is difficult to destroy the enemy's structures, take advantage of that pressure to defeat the Lost Knight and be able to finish the game more easily.

I

JOUST

A 3v3, single-lane map with a small surrounding Jungle area.

This mode is more teamfight focused than Conquest and all 3 players will generally stick together at almost all times, fighting as a unit. Most team comps consist of a tank and 2 damage dealers, one physical and one magical to balance out your damage output. But more compositions can be viable such as double tank which can be very strong in Joust.

The main goal is to win 3v3 fights, take the extra Jungle buffs on the map, get ahead and push down the enemy tower, phoenix and eventually the titan. The Lost Knight boss helps with this as it disables the front-most enemy structure for a while after you take it in addition to other effects like health regen and penetration. It's a very important objective that you should take if you can and stop the enemy taking it if you can.

This mode is great for people queuing with just 2 other friends as they won't have to deal with random team mates who might not coordinate with them as well as you'd like and the games will be much shorter than a typical Conquest match. Around 15-20 minutes compared to Conquest's 25-40.

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