Submissions (22)

GABOSER's avatar
GABOSER3/18/2025

$4

Many aspects are very good, but I think these three are the best.

One aspects I like, but still think is unbalanced, is Thor. It's true that you lose some damage with the first and second abilities, but those heals and the slow he applies are much better. And I'm not just talking about when you use him solo or as a support. In the jungle, losing that damage from the first and second abilities is still worth the slow he applies.

And another aspec is Anhur. I have a special affection for him because I'm an ADC who enjoys fighting early in the game, and what better way to get a big attack speed boost against the enemy ADC?

The third is Danzaburou. I really like the damage the clones generate, but I really love it when the clones come out and the enemies get confused and crowd control the clones, like when there's a Sobek or Ares on the enemy team.

I'll add an aspect that, since I'm not usually a jungler, I haven't played much. It's Hun Batz. Like Thor, with the damage loss from his aspect, Hun Batz also improves with the crowd control he gains from the damage loss from his ability

TheMortonMan's avatar
TheMortonMan3/18/2025

$4

Verified
L
Loki3/5/2025

$4

The best aspect in Smite 2 for now is Thor's Aspect of Thunderstruck and there is some reasons why it is the best.

starting with what is his aspect.

Thunderstruck is always active; triggering it three times on a god heals Thor while also slowing and trembling them, making it an excellent tool for both offense and sustain. Instead of granting Strength, Warrior’s Madness now provides Protections, making Thor more durable in fights. Additionally, Mjolnir’s Attunement no longer deals bonus return damage, and Tectonic Rift has no damage scaling, which slightly changes how Thor plays.

This aspect is fantastic for sustain, making it a great choice for Thor solo. You will dominate the lane because it provides a perfect mix of damage and defense. You gain healing and protection, while also having a fast wave clear thanks to the thunder chain effect.

As a Thor jungle, this aspect allows for fast clear speed and quicker rotations, making it easier to gank lanes effectively.

When playing with Thunderstruck, it’s best to build 50% damage and 50% defense, since your abilities and aspect already provide enough power.

In 1v1 fights, focus on basic attacks. Your aspect activates with them, so landing as many hits as possible will secure quick victories, thanks to the trembling, healing, and slow effects that help control enemies.

A
AngelG2/27/2025

$4

Top 3 Smite 2 aspects

Thanatos

Thanatos aspect seems to me to be one of the best inventions and additions to the game as it provides the character with a very different way of playing, The aspect changes that Thanatos' passive instead of healing him now permanently generates Max Health and that the third ability (Soul Reap) does bonus damage and heals Thanatos according to him Max health, This small change allows Thanatos to have an infinite stack of life as he kills enemies and allows him to change builds and game modes so that the character is more fun and better at playing.

With a good build, knowing how to use the character and with the Thanatos skin on, he will be an unstoppable assassination weapon in the game.

Hun bratz

Hun bratz is one of the new characters that have been added to the game and already the character is very OP with his abilities and the damage he does with them, but If we add the character's appearance, it makes him one of the most powerful characters in the game and the most powerful in his role.

The aspect changes the passive and instead of giving it a strength buff it generates slow to the enemy and the second ability (Overhand smash) stuns but does less damage, With these slight changes they make the character one of the most dangerous and annoying in the game since taking advantage of the fact that this character can combine abilities and escape very easily from a fight makes a 1v1 encounter against this character almost a sure death because he slows you down, stuns you, deals massive damage and can also escape if he needs to. Without a doubt one of the most powerful characters in the game

Khepri

Khepri is one of the best supports in the game without a doubt, but with the arrival of his skin he becomes even better, The aspect changes that the first ability (Abduct) no longer pulls the first enemy it finds but instead grabs the enemy and roots them while dealing constant basic damage for the duration of the ability.

This simple change makes Khepri even more feared than before because he not only renders the enemy still while dealing constant damage, but he also silences the enemy making them an easy target for other gods or even for Khepri himself who, using his 3, can root him for a second time making it impossible for him to escape.

With a good combo of abilities and a suitable build, Khepri can not only be a good support but also put up a good fight, something that was not possible before with the character.

Awwadeuwu's avatar
Awwadeuwu2/5/2025

$4

Explanation of the tiers:

God Tier

Basically I added the gods that in my opinion improve the character considerably, whether to do more damage, endure more or be more useful, both individually and in teamfights. In some cases it is inevitable to choose it since without the aspect the god is not as useful.

Individual explanation:

Bellona: Her Aspect is not so useful individually but when it comes time for teamfights it is clearly much better to have the aspect equipped, to be able to help her teammates in a unique way, in this case with the shield she can block enemy attacks in an area and heal too.

Mordred: It is practically mandatory to choose the Aspect, without the Aspect, it will have cooldown between dashes, which will leave you very exposed at all times.

Khepri: Greatly improves the damage you do to the enemy, you still have a CC, this Aspect is totally useful.

Hun Batz: It's true that the loss of damage is noticeable but having a CC gives you more opportunities to escape and get kills.

Nemesis: Generally speaking, it is much more useful to carry the Aspect since you can easily do a 1vs1, the fact that it increases your life a lot when the enemy surpasses you by much more life, this aspect is very satisfying.

Neith: Attack speed is much more profitable for you, since with skill number 1 you can continue rooting the enemy, with the Ultimate you can also continue to have the stun.

Thanatos: Having the ability to stack infinite life is pretty op.

Anhur: He is last in this tier, not because he is bad, but because lowering the enemy's protection is also good, but if you buy penetration you will still be able to destroy him with this aspect, especially in early where you win in damage due to the extra attack speed.

Depends of role and skill

These Aspects are still useful, but not better as the god tier ones, without them activated the character is still good, in this case I will divide between characters that must carry it in certain roles or if the aspect requires more skills to be able to use it.

Depends of role:

Athenea: Her aspect is used for the jungle, allows her to make incredible ganks.

Ra: It can be played both in mid and solo, but it is more useful in solo since you have a tank build.

Chaac: It is better to use aspect in mid, since in solo it is better to use healing for greater sustain.

Hecate: I recommend using the aspect as a supp because it reduces the damage the enemy deals, you can also play it in mid.

Sobek: I haven't seen this Aspect much, but I think it would be useful in the jungle.

Depends of Skill

Danzaborou: With Aspect you depend more on being good at hitting, since it takes away your main CC, and the illusions you create are also quite annoying.

The Morrigan: I consider it an Aspect for more experienced people, it gives a fresh look to the character and gives her more versatility to make plays.

Better Not:

Geb: Removing a CC from a tank's skill kit is not a good idea.

Cupid: The Aspect is to play a cupid healer, which is not something that should be played, but for fun it could be interesting.

Hercules: For supp it can be useful but you lose your own survival, I don't see any hercules being supp nowadays.

Fenrir: It deals less damage, since it is already better to build it with protections, if you remove the boost from the 2nd skill, it will do even less damage.

Vulcan: He is meant to be played as a more tanky character with the Apect, but he is a mage that requires Intelligence items to deal damage.

Bachus: It can be funny to have a tank built by force, it will not last, this Aspect is not good for supp.

Loki: Very bad Aspect.

Ares: It is much better for your team not to use Aspect, he is a very slowly god to be able to take full advantage of this Aspect.

Cernunnos: Needs an Aspect rework, it's useless, it's literally trolling.