Bellona
Against newer players or bad players she's unstoppable but as soon as the skill threshold increases the starts to fall off compared to other options. I think there are just so many other warriors that provide better team utility and even mages outshine her in the solo lane (Anubis, Baron Samedi) in the current game.
These are the changes that I would bring to Bellona
Passive: Master of War
Movement Speed: 3% --> upgrade to 4%
Physical Protection: 4% (no change) Magical Protection: 4% (no change)
Strength: 3% --> upgrade to 4%
Attack Speed: 3% --> upgrade to 4%
Duration: 7 seconds --> upgrade to 10 seconds
Health Regeneration: 1 Health Regeneration / per stack.
Max Buff Stacks: 5 (no change)
Basic Attacks
Scourge Heal Scaling: 5/6/7/8/9 --> 6/7/8/9/10
Scourge Heal Scaling Per Hit: 7% Physical Protection (No change)
Scourge Attack Chain 1, 0.5, 1X (Last swing in hit chain Cleaves enemies in a cone similar to the Shield Bash cone radius)
Ability 1 - Shield Bash
Damage Scaling: (Change would be to scale off prots more than strength)
65% Strength --> 60% Strength (nerf)
30% Physical Protection --> 35% Physical Protection (buff)
30% Magical Protection --> 35% Physical Protection (buff)
Ability 2 - Bludgeon
(No Changes)
Ability 3 - Scourge
Damage Scaling:
65% Strength --> 60% (nerf)
Ability 4 - Eagle's Rally (Buff)
Team Members in the radius gain 3% movement speed and for 3 seconds after leaving the radius.
Enemies in the center are stunned and while enemies are within the flag's radius, they are crippled.
Adding the cripple to the flag would give the ultimate more of a shock value feeling and
would definitely be a bigger reward in team fights and make fighting in that radius more worthwhile and at the same time force the enemy team to either team CC cleanse or disperse.
To account for this increased value to the ultimate being used and hitting the enemy, it's frequency should be decreased so that it's not in every fight.
Cooldown: 90 --> Increased to Scaling Downwards from Level 1 on... 120/114/108/102/96
Correction: Added Health Regen to passive and movement speed to team members within the Eagle's Rally radius.